Ashi Wash had quite a bit of dialog given how short the game is. It was a lot of work, but also it was a lot of fun. During one of the recording sessions, Julian took his phone out and filmed much of the process. I’ve edited the footage down to a short video to …
We’re excited to announce that Ashi Wash finally officially supports the Oculus Rift! Ashi Wash always sort of supported the Oculus Rift, but we never had an Oculus Rift of our to test with. But now, thanks to the kind folks at Oculus, we have a Rift now! They also sent us some pretty cool …
Two Glass Hams took a trip down to a local high school and encouraged the kids there to express themselves by making video games! This blog post is going to feature a lot of content about how to start making games.
We’ve got an all new version of Ashi Wash coming out April 30th! It’s going to be releasing on Itch.io and Steam for $3.00, so we wanted to talk about what’s new and improved since the original game jam game.
Last week Julian, Matt, and myself demo’d Ashi Wash in a public space for the first time. In this blog post I’m going to talk about the event, how we prepared for it, and what we learned in the process. Hopefully it’ll be helpful and interesting, especially those new to the world of indie game development.